
Indeed, for the moment everything is taking place on the testnet, the various objects or Chainmon present in the game are therefore not yet live on the mainnet.Īlthough the combat architecture and graphics are already well thought out, there is still a lot to discover.
CHAINMONSTERS KICKSTARTER ANDROID
Knowing that the game is already available in a test version on PC, Android and IOS, the porting stage to different platforms is already well advanced, but the work is far from over. Too much bonus would cause imbalance in the game, but the reward must still match the support of the community. Since NFTs are supposed to guarantee immutability once they are created, it is important to think carefully about how they will be used in the long run. While it may play into the balance of a battle, this style of gameplay also relies on the strategic aspect of the combat actions chosen by the players. It could be protections from poison or paralysis, the ability to not die all at once from a critical hit early in the game … Of course, the effects will vary widely and will not necessarily affect the base elements of your Chainmon.

We are therefore going to take a look at Chainmonsters, which offers a demo accessible to those who participated in the Kickstarter or bought their entry ticket on VIV3. The Trading Card Game Dark Country is also interested in this blockchain but is still in the pre-sale stage at the time of writing. So where is the project now and what are the next steps going to be? 1st game on the FLOW blockchainĪlthough FLOW is best known for NBA Top Shot or its creators Dapper Labs, this ecosystem is still very young: the VIV3 marketplace is already launched and it is already possible to exchange Chainmonsters assets there, soon to exchange CryptoKitties but for the moment, it is more used for artistic NFT drops. Today, the technical choices are made, Flow is the chosen blockchain, the Kickstarter is very successful and the project is in its alpha phase! Since the end of 2017, the founder Maximilian Weber has carried the project through thick and thin, experience after experience while regularly offering the community demos or future progress of the project.
